//***************************************************************************** // PROJECT: Meat Puppet // MODULE: muckle.txt // AUTHOR: Max Reason // (C) 1996 Kronos Digital Entertainment //***************************************************************************** INIT 1 MY_FOV 3.000 MY_HEIGHT 1.75 RUN_SPEED 0.130 BURN_SPEED 0.130 FLEE_SPEED 0.130 WALK_SPEED 0.100 IDLE_SPEED 0.000 PURSUE_SPEED 0.150 TAKEHIT_SPEED 0.000 KNOCKDOWN_SPEED 0.000 MAX_JUMP_DISTANCE 0.000 MAX_JUMP_UP_HEIGHT 0.000 MAX_JUMP_DOWN_HEIGHT 0.000 NORMAL_FOOTPRINT_WIDTH 1.500 BLOWUP_FOOTPRINT_WIDTH 1.710 BURNUP_FOOTPRINT_WIDTH 1.710 BOUNCE_HORIZONTAL 0.150 BOUNCE_VERTICAL 9.900 BOUNCE_GRAVITY 9.800 BOUNCE_RATE 9.900 FLEE_CHANCE 0.500 IDLE_CHANCE 0.075 WALK_CHANCE 0.025 COLLIDE_DISTANCE_SQUARED 2.000 ATTACK_DISTANCE_SQUARED 3.000 PUSH_DISTANCE_SQUARED 4.000 CLOSE_DISTANCE_SQUARED 9.000 FLEE_DISTANCE_SQUARED 36.000 SHOOT_DISTANCE_SQUARED 64.000 SAFE_DISTANCE_SQUARED 81.000 SEE_DISTANCE_SQUARED 196.000 MIN_IDLE_STATE 1 MAX_IDLE_STATE 3 PROJECTILE_PHASE 3 HOLD_STRIKE_PHASE 3 HOLD_STRIKE_FRAMES 1 REMOVE_FRAMES_MIN 100 REMOVE_FRAMES_MAX 200 VANISH_FRAMES 6 EAT_FRAMES_MIN 50 EAT_FRAMES_MAX 200 I_ATTACK FALSE I_ATTACKDEAD FALSE I_ATTACKMEAT FALSE I_BLEED TRUE I_BOUNCE TRUE I_BURN TRUE I_CANSEE TRUE I_CATCH FALSE I_COLLAPSE TRUE I_DAMAGE FALSE I_EAT FALSE I_EXPLODE FALSE I_FALLBACKWARD FALSE I_FALLFORWARD FALSE I_FETCH FALSE I_FLAME FALSE I_FLEE TRUE I_FOLLOW FALSE I_GATHER TRUE I_HUMANOID TRUE I_IDLE TRUE I_JUMP FALSE I_KNOCKDOWN TRUE I_PATROL TRUE I_PAUSE TRUE I_PICKUP FALSE I_PROJECT TRUE I_PURSUE FALSE I_REPORT FALSE I_RETREAT TRUE I_SCATTER TRUE I_SHOOT TRUE I_SPLIT FALSE I_TAKEGAS TRUE I_THREATEN TRUE I_THROW FALSE I_VANISH FALSE I_WAIT FALSE I_WALK FALSE PUNCH_POINTS 30 ATTACK_POINTS 5 WADHIT_POINTS 5 GUNSHOT_POINTS 30 DARTHIT_POINTS 30 CHEMICAL_POINTS 20 FLAMEHIT_POINTS 30 EXPLOSION_POINTS 40 MISSILEHIT_POINTS 30 MISCELLANEOUS_POINTS 10 TERMINAL_POINTS 110 DAMAGED_POINTS 75 IGNORE_POINTS 0 me muckle generic muckle blood blood pickup torso throwit crpflr projectile drt drtb followers tod crusader split muckle show_ash ash show_attack pd show_backoff walk show_bounce idle1 idle4 stun run smk show_burn brn show_catch idle2 idle4 idle3 show_chopping knkfwd show_damage pd pd stun show_die die show_drop idle1 show_eat idle1 show_fetch walk show_flee run show_gather walk show_hurt pd show_idle idle4 idle4 idle4 idle3 idle4 show_jump idle1 show_knockback knkbk show_knockforward knkfwd show_patrol walk show_pickup idle1 show_pursue walk show_push push show_pushbutton button show_shoot fire show_takegas stun show_takehit pd pd pd show_threaten walk show_throw idle1 show_upback upbk show_upforward upfwd show_walk walk play_ash !needles1 play_attack =needles2 play_backoff =nu1218 play_bounce =button2 =splat =plop play_burn !empty =fire =nu1235 =fire =fire =fire play_catch =plop =plop play_chopping !plop !spit !splat !squirt play_crude ?buzz play_damage =nu1234 play_die =nu1235 play_drop =needles1 =phip1 play_eat =squirt play_fetch shatter play_flee =phip2 play_gather ?nu1216 ?nu1222 play_hurt ?nu1235 ?nu1234 play_idle ?nu1221 =nu1228 ?nu1228 ?nu1228 =nu1228 ?nu1227 ?nu1227 =nu1227 play_jump =button2 play_mutter ?nu1221 =nu1221 ?nu1221 ?nu1221 =nu1221 ?nu1227 ?nu1228 =nu1221 play_patrol ?nu1221 =nu1221 ?nu1223 ?nu1224 =nu1221 ?nu1227 ?nu1228 =nu1221 play_pickup =floorset play_pursue nu1214 play_push =push play_pushbutton =chirp1 =chirp1 =chirp1 =chirp1 play_refuse shatter play_seeher =nu1225 =nu1225 =nu1225 =nu1225 =nu1225 play_shoot =needles2 play_takegas =cor1292 =cor1292 play_takehit =nu1234 =nu1235 =nu1235 play_takeknockdown =nu1235 play_threaten nu1214 play_throw =needles1 play_vanish !suction play_walk ?nu1221 ?nu1223 ?nu1224 ?nu1227 ?nu1228 PLAY_ASH 1.00 0 z 0.00 0 z PLAY_ATTACK 1.00 0 0 0.00 0 z PLAY_BACKOFF 1.00 0 0 0.10 0 z PLAY_BOUNCE 1.00 0 0 1.00 1 z PLAY_BURN 1.00 0 0 1.00 1 z PLAY_CATCH 1.00 0 0 1.00 1 z PLAY_CHOPPING 1.00 0 z 0.10 0 z PLAY_CRUDE 1.00 0 z 0.10 0 z PLAY_DAMAGE 1.00 0 z 0.00 0 z PLAY_DIE 1.00 0 z 0.00 0 z PLAY_DROP 1.00 0 z 1.00 1 z PLAY_EAT 1.00 0 0 0.00 0 z PLAY_FETCH 1.00 0 z 0.10 0 z PLAY_FLEE 1.00 0 z 0.10 0 z PLAY_GATHER 1.00 0 z 0.10 0 z PLAY_HURT 1.00 0 z 0.10 0 z PLAY_IDLE 0.00 0 z 0.10 0 z PLAY_JUMP 0.00 0 z 0.00 0 z PLAY_MUTTER 0.20 0 z 0.20 0 z PLAY_PATROL 0.20 0 z 0.10 0 z PLAY_PICKUP 1.00 0 z 0.10 0 z PLAY_PURSUE 0.20 0 z 0.10 0 z PLAY_PUSH 1.00 0 z 0.20 0 z PLAY_PUSHBUTTON 1.00 0 0 1.00 0 z PLAY_REFUSE 1.00 0 z 0.10 0 z PLAY_SEEHER 0.20 0 z 0.10 0 z PLAY_SHOOT 1.00 0 0 0.10 0 z PLAY_TAKEGAS 1.00 0 z 0.10 0 z PLAY_TAKEHIT 1.00 0 z 0.10 0 z PLAY_TAKEKNOCKDOWN 1.00 0 z 0.00 0 z PLAY_THREATEN 1.00 0 z 0.10 0 z PLAY_THROW 1.00 0 z 0.10 0 z PLAY_VANISH 1.00 0 z 0.00 0 z PLAY_WALK 0.00 0 z 1.00 0 z